Juinn Sheng, Na and Sze Yie, Na

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 Juinn Sheng, Na and Sze Yie, Na

Juinn Sheng, Na and Sze Yie, Na | Port Klang, Malaysia

Solution

Save the Animals: Gamification of Environmental Education

Juinn Sheng Na and Sze Yie Na aim to fill the general public’s knowledge gap on the hidden impacts of climate change and marine litter solutions by creating an action-based card game that awards points to players that save animals vulnerable to climate change and/or marine litter. Each card will include environmental facts from reliable sources to encourage players to reflect on their everyday behaviors. As the game progresses players learn to cultivate environmental stewardship and make informed decisions to implement sustainable solutions. Since the game wouldn’t require a background in environmental sciences, Juinn Sheng and Sze Yie propose to use the game, designed for ages 11 and above, in various settings and communities, including classrooms and non-formal programs. With regular and consistent exposure to the game, project planners hope to tackle climate inactivism and encourage the public to take a more active role in the ongoing battle against the climate change and marine litter crisis.

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